NETS-2

 NETS 2 Design and Develop Digital-Age Learning Experiences and Assessments

A. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.  EXAMPLE: Instructional Materials Project

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 D. Provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.  EXAMPLE: Activote Quizzes

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